![]() ![]() Plus, you can export them either as a separate file (to be imported via Slic3r's Load Part for example), or as part of the primary object STL file (though you loose the ability to set different print settings for the supports). It isn't magic, but it is pretty flexible and you can customize them. I see that you've already tried Meshmixer and didn't find it helpful, but I wanted to call out an article and accompanying video that I recently found which helped me understand Meshmixer's support generation feature a bit better.
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